One of the core challenges in medical education and practice is getting familiar with anatomy and all the different parts that make up a human body. There are limits to what can be learned from and standard media, so traditionally medical education has used actual cadavers, which have a lot of disadvantages in terms of cost, availability and ethical issues. A very specific problem is that a real cadaver can only be taken apart once, so only a few students get first-hand experience and at the end of a course it is not in very good shape, and that it only represents one specific state of the body and cannot be used to demonstrate different pathological variations.
A virtual body can avoid all those problems. Anatomical Eyes is an interactive Virtual Reality installation that allows the user to interactively dissect an annotated virtual human body. The goal is to provide users, both medical professionals in training and non-medical experts, with a tool to get a better understanding of the structure and components of a human body, and replace the experience of dissecting an actual human body with virtual reality counterpart.
Anatomical Eyes provides a powerful experience and demonstrates the use of Virtual Reality technologies for applications in medical and public education. It takes the gross out of gross anatomy.